Take the tank character, Revenant, as an example. True, there aren’t many multiplayer games with a “perfect balance” of characters, but it’s too difficult to overlook in this title. Shadowgun War Games has a whopping five characters, which aren’t at all balanced, which was quickly evident during my first match Overwatch, for example, had 21 characters. Other team-based first-person shooters have a variety of characters at launch. The gameplay is simple enough to understand with Team Deathmatch and Capture the Flag being the only modes available at this time.Īfter that, everything else ends up being a complete mess. Characters you can choose from also have some personality to them. Environments are vibrant and have a fun futuristic feel to it. ![]() There’s a little here that kept me playing for more than two matches at a time, but after a while, I decided to turn it off and play something else. ![]() Shadowgun War Games, developed by MADFINGER, was aiming to be the mobile answer to Overwatch, but it ended up being something as bland as Soldier 76’s dad jokes. Since the launch of Overwatch in 2016, plenty of developers have been trying to capture the mystical, childlike wonder Blizzard was able to create.
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